![]() ![]() It might be wiser, however, to preserve the good trading relations that have been established with the people to the west, instead focusing on becoming the dominant power in the region by achieving a full monopoly on the spice trade that passes through Sabaean territory along the Silk Road. Their naval expertise could lead to expansion into Aethiopia. Located at the southernmost part of the Arabian Peninsula, Saba has relatively secure borders to the south and west, accessible only by water. Having said that, they are highly-resilient, tough people who are formidable enemies of anyone daring to threaten their great capital city of Marib. As a nation of traders, farmers and engineers, the Sabaeans are not natural warriors, preferring to trust mercenaries to protect their trade routes and caravans. ![]() The Sabaeans are also very good sailors, with excellent trade relations with people living across the Red Sea, as the most important source of profit and wealth in Saba is the lucrative trade of frankincense and myrrh. They've built dams, invented new irrigation techniques, and became experts in managing the scarce water of these dry areas. If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.The Sabaean kingdom lies in the harsh lands of the southern Arabian Peninsula, but the inhospitable conditions haven't prevented these ingenious people from thriving. They are the third strongest spear unit in the game, after the Carthaginian Sacred Band and the Spartans. High recruitment cost and upkeep cost but make up for it somewhat with 2 hitpoints and good attack capabilities.Īrmoured Hoplites: Armoured hoplites are an elite among Greek soldiery, carefully selected and given the best training to make them superior spearmen. They can be trained only in the cities of Sparta and Syracuse. They are 'perfect soldiers' and nothing else. Spartan Hoplites: Spartan hoplites are trained from infancy to be nothing but soldiers. Their cavalry is their weakness it is the worst in the game and the only good choice is the Generals Armoured Bodyguard. Their archers are average, though strong mercenaries are available locally. The most notable and strong Phalanx units are the very tough Armoured Hoplites and the Legendary Spartans. Their strengths are very strong phalanx units that can crush infantry and cavalry alike and are also available early in the game. The Greeks are an infantry focused faction. Short Campaign: Hold 15 provinces and outlive or destroy both Macedon and Thrace.Long Campaign: Control 50 provinces including Latium (Rome).Syracuse: Greek Cities City Region Sicilia Graecus.Thermon: Greek Cities Large Town Region - Aetolia.Pergamum: Greek Cities Large Town Region - Phrygia. ![]()
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